TR2001-54

The First ACM UIST Interface-Design Contest


    •  Frenzel, M., Marks, J., Ryall, K., "First UIST Interface-Design Contest", ACM Interactions, pp. 57-62, October 2002.
      BibTeX TR2001-54 PDF
      • @article{Frenzel2002oct,
      • author = {Frenzel, M. and Marks, J. and Ryall, K.},
      • title = {First UIST Interface-Design Contest},
      • journal = {ACM Interactions},
      • year = 2002,
      • pages = {57--62},
      • month = oct,
      • issn = {1072-5520},
      • url = {https://www.merl.com/publications/TR2001-54}
      • }
Abstract:

The 14th Annual ACM Symposium on User Interface Software and Technology (UIST 2001) was held this year at Disney World in Orlando, Florida from November 11-14. This year's conference included a new attraction at its opening reception, a user-interface design contest. Contestants had several months to design and build a real-time control interface to a custom game application. At the contest they used their interfaces to play a suite of game scenarios. Game scores were used to rank the teams and their interfaces. Thanks to generous sponsorship from ACM SIGCHI, all participants were given a T-shirt, all student participants received free registration to the UIST Symposium, and prizes were awarded in the following categories: best overall UI; second-best UI; best single-user UI; and best student-designed UI.

 

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